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	<title>KithKin Presents &#187; (Ba) Product Design @ CSM</title>
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	<link>http://www.kith-kin.co.uk/presents</link>
	<description>Stuff to make you smile by people who inspire</description>
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		<title>Stereotype</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/stereotype/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/stereotype/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 22:02:48 +0000</pubDate>
		<dc:creator>Daizi Zheng</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[packaging]]></category>
		<category><![CDATA[visual language]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=624</guid>
		<description><![CDATA[Using packaging stereotypes to encourage people to eat more fruits &#038; vegetables ]]></description>
			<content:encoded><![CDATA[<p>The series of food packaging were created from the observations on personal behaviors. Using the recognizable stereotyping packaging would make people feel more physically and physiologically connected with those daily objects. By giving the good food a little make over, it could contribute the availability of healthy food and encourages people to make a change for their everyday life.</p>
<p>According to the World Health Organization (WHO), unhealthy diet is amongst one of the leading causes of the major non-communicable diseases. Can design encourage people to rethink their relationship with healthy food to gain a balanced diet?</p>
]]></content:encoded>
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		<item>
		<title>Poor Little Fish</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/poor-little-fish/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/poor-little-fish/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 17:46:57 +0000</pubDate>
		<dc:creator>Yan LU</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[consumer]]></category>
		<category><![CDATA[waste]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=583</guid>
		<description><![CDATA[persuading consumers to reduce the waste of water in an emotional way. ]]></description>
			<content:encoded><![CDATA[<p>Sustainable and energy preservation become a global issue, however the consumption is always incalculable, saving is often neglected through daily consumption. Rather than forcing people to consume less, which will greatly depress the using experience, PoorLittleFish basin offers an emotional way to persuade consumer to think about saving water, by bringing tangibility into consumption.</p>
<p>There is a traditional shaped fish bowl in the Poor Little Fish basin, through using, the level of water in the bowl will fall gradually; it will go back to the same level once the water stops. Hence the consumer needs to consider about the fish while using. By using separated pipelines, the water comes from the tap will still be the pure tap water. Water in the bowl is not actually changed, so no more water has been wasted in this process.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Share the Sweet</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/share-the-sweet/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/share-the-sweet/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 17:15:18 +0000</pubDate>
		<dc:creator>Maria Tovslid</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[sweet]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=575</guid>
		<description><![CDATA[A series of candy to be shared. ]]></description>
			<content:encoded><![CDATA[<p>Share the Sweet is a series of candy, chocolates, licorice and lollipops. As candy is surrounded by great expectations, especially from children, it’s surprising to find a that a large number of candy have rather mundane forms, packaged in a plain bag or along with a plastic toy that serves as the fun factor rather than the actual piece of candy. </p>
<p>Emphasising on how changing the form can add to the way one would read, interact, and consume candy, I designed these three pieces focusing on the experience of sharing, even something that is commonly not shared, like a lollipop. </p>
]]></content:encoded>
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		<item>
		<title>Close Encounter</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/close-encounter/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/close-encounter/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 16:57:10 +0000</pubDate>
		<dc:creator>Oscar Lhermitte</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[diversive]]></category>
		<category><![CDATA[function]]></category>
		<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=565</guid>
		<description><![CDATA[No name/no function, looking at functions through forms.]]></description>
			<content:encoded><![CDATA[<p>A series of objects that have been designed without any function but with the purpose to fulfil an unpredicted need. At first they might appear useless, but the fact that they are present in time and space give them the opportunity to be used for something. It is up to the user to perceive/think of a function or not. If used as a seat, then it is a seat; if used as a bowl, then it is a bowl, etc.</p>
<p>Instead of deciding of a function and creating an object to achieve this function (Form follows Function), I wanted to create unknown products and see how we could use them (Function follows form).<br />
The object is here, it has a material, a shape, a colour, a weight. What can it achieve?</p>
<p>During the design process, I realized it was impossible to create useless objects as the simple fact of sketching a shape and giving it a scale was already giving it a function. In order to fulfil my objectives, I had to step away from the design process; I had to dislocate myself from any rational thinking. The RX227 process is a card game combined with 3D software that allows me to create random useless objects. Its aim is not to create highly complex forms, but only forms I would not expect. All the objects emerging from this process are rapid prototyped so that any product designed by the game can be produced.</p>
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		<item>
		<title>Losing Your Marbles</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/losing-your-marbles/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/losing-your-marbles/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 18:00:31 +0000</pubDate>
		<dc:creator>Charlotte Moneypenny</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[glass]]></category>
		<category><![CDATA[marble]]></category>
		<category><![CDATA[play]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=546</guid>
		<description><![CDATA[A collection of glasses containing the iconic marble encouraging childlike behaviour through play]]></description>
			<content:encoded><![CDATA[<p>The losing your marbles collection consists of champagne, wine and whiskey glass inspired by the way children interact, explore and discover the most mundane objects.  Each glass contains the iconic childhood toy, the cats eye marble in the base.  </p>
<p>By combining the marble with memorable and playful actions which encourage the user to explore the glasses on each use, considering the act of drinking more carefully, instilling a sense of occasion and enhancing the interaction between user and object creates an emotionally durable product which encourages a long empathetic partnership.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Exaggerated Reaction</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/exaggerated-reaction/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/exaggerated-reaction/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 16:27:30 +0000</pubDate>
		<dc:creator>Mai Ohashi</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[cctv]]></category>
		<category><![CDATA[theft]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=531</guid>
		<description><![CDATA[Anti-shoplifting single hook for retail areas. ]]></description>
			<content:encoded><![CDATA[<p>To make shoplifting noticeable, it is effective to make an exaggerated reaction, because shoplifters make smooth actions when stealing items. This product makes it difficult to place stolen items into a bag or clothing even if the shop has CCTV cameras. </p>
<p>For this reason, if people have to make an exaggerated reaction when taking an item from this hook and do not pay for the item, it makes it easier for staff or CCTV cameras to detect the shoplifter. This product is comfortable to use and has the most effective shape determined through trials and the development of many prototypes. This anti-shoplifting single hook not only prevents crime but also has a good aesthetic design.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mourning Objects</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/mourning-objects/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/mourning-objects/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 16:14:04 +0000</pubDate>
		<dc:creator>Anna Schwamborn</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[jewellery]]></category>
		<category><![CDATA[memory]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=524</guid>
		<description><![CDATA[Wearable body pieces including human material.]]></description>
			<content:encoded><![CDATA[<p>The collection of objects contains post-mortem memorial pieces which include aspects of a deceased corpse, namely hair and cremated ashes. Human remains act as an important medium of remembering a passed away loved one and are some of the longest lasting and most individual natural materials. </p>
<p>Besides pure hair being used, cremated human ashes are mixed with black bone china, the world´s highest class porcelain. The objects are  worn close to the body of the mourner symbolizing a lasting physical connection between two individuals even after death. Furthermore this collection reminds the wearer on the fragillty and appreciation of life and most importantly, acting as a keepsake.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>whistle while you wait</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/whistle-while-you-wait/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/courses/product-design-central-saint-martins/whistle-while-you-wait/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 15:48:03 +0000</pubDate>
		<dc:creator>Celene McDowell</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 09]]></category>
		<category><![CDATA[ceramic]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://www.kith-kin.co.uk/presents/?p=511</guid>
		<description><![CDATA[Double walled singing cups that entertain you whilst you wait for your tea to cool down.]]></description>
			<content:encoded><![CDATA[<p>Tired of waiting for your tea to cool down? When you blow on your tea these ceramic cups will sing to you. The double walled design provides insulation and a crafty way of introducing sound as a fun diversion until your tea reaches its optimum drinking temperature.</p>
<p>These singing cups stemmed from my search to design objects that use sound in ways that can be beneficial to users. In this case to entertain them and prevent burnt tongues.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rotate light</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/london-08/rotate-light/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/london-08/rotate-light/#comments</comments>
		<pubDate>Sun, 12 Jul 2009 00:17:34 +0000</pubDate>
		<dc:creator>Norihiko Inoue</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 08]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://kith-kin.co.uk/?p=208</guid>
		<description><![CDATA[Rotating light, changing environments.]]></description>
			<content:encoded><![CDATA[<p>The internet, mobile phones and other communication devices enable people to work from home. These people are no longer worried about commuting and can work at their own convenient environments. But, that means, at the same time, they are unconsciously removed boundaries between work and home. There is no time division tells from when to when you work and spatial division where you work. You would end up with confusing home with work.</p>
<p>This light gives you those boundaries back. The idea is that, by changing the direction and the height, the light changes functions from a desk light to a room light and vice versa. Even if you work or spend a private time at the same room, by the changes of the light lightens, you feel different, in other words, the light gives you mental division in a time flow.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Limited Edition Designer Dolls</title>
		<link>http://www.kith-kin.co.uk/presents/index.php/london-08/limited-edition-designer-dolls/</link>
		<comments>http://www.kith-kin.co.uk/presents/index.php/london-08/limited-edition-designer-dolls/#comments</comments>
		<pubDate>Sun, 12 Jul 2009 00:13:38 +0000</pubDate>
		<dc:creator>Olivia Lee</dc:creator>
				<category><![CDATA[(Ba) Product Design @ CSM]]></category>
		<category><![CDATA[London 08]]></category>
		<category><![CDATA[celebrity]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[subversive]]></category>

		<guid isPermaLink="false">http://kith-kin.co.uk/?p=205</guid>
		<description><![CDATA[Today's most high-profile designers are idolized.]]></description>
			<content:encoded><![CDATA[<p>Limited Edition Designer Dolls is a playful look at the Design cognoscenti and a project that can be appreciated on many levels. From the fanatic to the critic, in its observation of the celebrity designer phenomenon, this project has attracted and repulsed many around the world for what has been viewed as either the ultimate act of adoration or heresy towards design. What do you think?</p>
]]></content:encoded>
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